![]() In story mode, Fast & Furious: Legacy attempts to mix things up, making sure you’re not bogged down in one type of challenge or other by throwing multiple different race types at you within each city. Boil it down, however, and what’s at hand are standing drag racing contests, games of dodge the traffic, ‘takedown’ challenges and drift racing. In essence, Fast & Furious: Legacy is a compendium of different mini racing games all brought under the Fast & Furious banner, with a vain attempt to tie the races together with a plot that sees you attempting to prove yourself and ingratiate yourself with the “family” in various races across the globe. Nevertheless, there’s a definite attempt to ape Criterion’s classic franchise here – albeit for the smartphone era – and to a degree, it’s hard to argue it isn’t in part successful. It’s a touch ironic, then, that Fast & Furious: Legacy – which attempts to tap into this same sense of recklessness – comes at a time when Burnout itself is out of favour with its publisher Electronic Arts. Few games since the Burnout series have managed to capture the thrill of skating from one near miss to another, charging you with chasing towards a vanishing point at the centre of the screen and dodging all that comes before you in the process. ![]()
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